Early designs are best considered as sketches. They illustrate the essence of an idea, but have many rough and/or undeveloped aspects to it. When an early design is displayed as a crude sketch, the team recognizes it as something to be worked on and developed further. Early designs are not limited to paper sketches: they can be implemented in a video, an interactive slide show, and as a running system as yet another way to explore the ideas behind a highly interactive system. When systems are created as interactive sketches, they serve as a vehicle that helps a designer make vague ideas concrete, reflect on possible problems and uses, discover alternate new ideas and refine current ones
— Usability Evaluation Considered Harmful (Some of the Time) - Bill Buxton
350 words last tended to on 2024-02-05 — let me know what you think