Szymon Kaliski

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Fidelity of The Tool Should be Proportional to The Maturity of The Idea

Early designs are best considered as sketches. They illustrate the essence of an idea, but have many rough and/or undeveloped aspects to it. When an early design is displayed as a crude sketch, the team recognizes it as something to be worked on and developed further. Early designs are not limited to paper sketches: they can be implemented in a video, an interactive slide show, and as a running system as yet another way to explore the ideas behind a highly interactive system. When systems are created as interactive sketches, they serve as a vehicle that helps a designer make vague ideas concrete, reflect on possible problems and uses, discover alternate new ideas and refine current ones

— Usability Evaluation Considered Harmful (Some of the Time) - Bill Buxton


  1. 2023-01-02Research Themes1
  2. 2022-04-04Sketching, Modeling and Programming1

350 words last tended to on 2024-02-05newsletter, rss